Computing
Computing – Early Years
We believe that teaching Computing skills to Early Years’ pupils supports the development of computational thinking and provides a strong foundation of knowledge when pupils enter KS1. Pupils in the Early Years access technology using numerous resources including laptops, iPads, cameras, floor robots and the class interactive whiteboard. Pupils complete a range of computer activities to help develop their mouse control skills, including digital art tasks and using interactive software.
The Key Stage One and Two Computing curriculum is divided into 3 inter-related strands: Computer Science, Information Technology and Digital Literacy, which includes Online Safety.
Computer Science is the study of computers and algorithmic processes, including their principles, their hardware and software designs, their applications, and their impact on society. This strand of the curriculum links closely to the control element of the former ICT curriculum.
Computing Curriculum Overview.pdf
Information Technology covers the use of computers for functional purposes, such as collecting and presenting information and using search technology. Appropriate activities include word processing, creating images, taking and using photographs and video, creating music and animations, using and creating databases. As well as creation of digital materials pupils have experience of manipulating and editing their own work and resources from elsewhere.
Digital literacy covers the safe and responsible use of technology, including recognising its advantages for collaboration or communication. They need to understand the main risks relating to: Content (being exposed to illegal, inappropriate or harmful material; Contact (being subjected to harmful online interaction with other users) and Conduct (online behaviour that increases the likelihood of, or causes, harm).
Computing_Policy_autumn_2022.pdf